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Fish Splatters
General Information
Role: Programmer
Game Engine: Unity
Team Size: 10
Started: April 2024
Duration: 1 month

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About The Project
This project was the final prototype that I worked on in my rapid prototyping class in college. Our goal was to make a water based platformer because we thought it was unique and had not been done before.
Key Contributions
- - Programed the coin collection and animation
- Added the counter UI element
- Programed the functionality for the whirlpool launcher
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