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Wayward Woods
General Information
Role: Programmer, UI and UX
Game Engine: Unity
Team Size: 24
Started: August 2025
Duration: 8 months

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About The Project
This project was my college senior capstone project. It was developed over the course of 2 semesters. Teams and roles were picked by the professors of the class, and our job was to make a game based on one of the prototypes we had developed in our previous semester. This game went through a significant amount of design changes during its development, but we were able to create a final product we were happy with. During this process I learned a lot about how to develop a game with a large team.
Key Contributions
- - Programed Tile behaviors and its effects
- Coded the menu behavior script
- Coded the pause menu
- Coded the main menu
- Coded the out of combat menu
- Coded the in combat menu
- Coded the credits menu
- Added art assets to the menus for the artists
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